Community Events
Regular player gatherings around themes, mini stories, special objectives and shared moments inside the Library.
Horror in the Library has grown through real people sitting around real tables: players learning the rules, laughing at betrayals, surviving monsters, testing ideas and asking what comes next.
Now we want to extend that energy into Horror in the Library: The Book of Souls — a busy online family of board game players, video game players, supporters, makers and fans who help shape the future of the Library.
For years we have taken Horror in the Library to events, conventions and public demos. Those sessions helped us build confidence in the game, refine how we teach it and understand what players remember: the table drama, the sudden danger, the searching, the bargaining and the laughter when things go wrong.
Every demo table, every show conversation and every returning player has helped form the real community around Horror in the Library. The new website, direct shop, videos, rules, Tabletopia page and Book of Souls page now give that community somewhere to gather, discover and grow.
The Book of Souls is being developed as a top-down social game: a digital interpretation of the tension, room exploration, trading, tactical risk and player-driven drama that people already enjoy in the board game.
Community should not be an afterthought. It is part of the design. We want players to have reasons to return, talk, share discoveries, invite friends and feel that the Library is alive between major releases.
Regular player gatherings around themes, mini stories, special objectives and shared moments inside the Library.
Board gamers and video gamers meeting around the same world, same characters and same strange Mansion.
Timed events throughout the year with seasonal themes, special features, unusual risks and fresh reasons to return.
Players helping us understand what works, what confuses, what excites and what should become part of future updates.
Marcus will be at SXSW London talking about GameCrowd.co and why it is time for a change in how games are made, funded and brought to market.
This matters to Horror in the Library because community cannot rely only on noisy social feeds and algorithmic luck. We want direct, consent-based relationships with players, supporters, makers and buyers who actually care about what is being made.
We are not building a one-off launch page. We are building the foundation for a long-term Horror in the Library community that can grow across board games, digital games, events, online play, seasonal stories and future expansions.
Website, rules, shop, videos, press kit and community routes in one dedicated home.
Bring together board gamers, Tabletopia players, VR followers and Book of Souls supporters.
Use player feedback to shape The Book of Souls, seasonal ideas, accessibility and onboarding.
Community mini-events, cross-over events and seasonal moments that keep the Library alive.
Use the community to support expansions, new characters, new rooms, new mysteries and digital releases.
Sign up if you want updates about the board game, expansions, Book of Souls, Tabletopia, events, community playtests or future seasonal activity.
We value people who love board games and video games, and we especially value practical feedback from players who want to help the Library grow in the right way.