Community, events and the next chapter

A Community Built Around the Library

Horror in the Library has grown through real people sitting around real tables: players learning the rules, laughing at betrayals, surviving monsters, testing ideas and asking what comes next.

Now we want to extend that energy into Horror in the Library: The Book of Souls — a busy online family of board game players, video game players, supporters, makers and fans who help shape the future of the Library.

Board gamers Video game players Live events Seasonal play Ten year plan
From event tables to online family

Built With Players

For years we have taken Horror in the Library to events, conventions and public demos. Those sessions helped us build confidence in the game, refine how we teach it and understand what players remember: the table drama, the sudden danger, the searching, the bargaining and the laughter when things go wrong.

The community already exists. Now it needs a home.

Every demo table, every show conversation and every returning player has helped form the real community around Horror in the Library. The new website, direct shop, videos, rules, Tabletopia page and Book of Souls page now give that community somewhere to gather, discover and grow.

Public demosPlayer feedbackConvention testedRules supportOnline playDirect updates
Horror in the Library public event demo Players around the Horror in the Library table
Horror in the Library Book of Souls social game concept
The Book of Souls community layer

The Social Game Needs Social Play

The Book of Souls is being developed as a top-down social game: a digital interpretation of the tension, room exploration, trading, tactical risk and player-driven drama that people already enjoy in the board game.

Community should not be an afterthought. It is part of the design. We want players to have reasons to return, talk, share discoveries, invite friends and feel that the Library is alive between major releases.

Community Events

Regular player gatherings around themes, mini stories, special objectives and shared moments inside the Library.

Cross-over Events

Board gamers and video gamers meeting around the same world, same characters and same strange Mansion.

Seasonal Play

Timed events throughout the year with seasonal themes, special features, unusual risks and fresh reasons to return.

Feedback Loops

Players helping us understand what works, what confuses, what excites and what should become part of future updates.

SXSW London · June 2026

Talking About A Better Way

Marcus will be at SXSW London talking about GameCrowd.co and why it is time for a change in how games are made, funded and brought to market.

This matters to Horror in the Library because community cannot rely only on noisy social feeds and algorithmic luck. We want direct, consent-based relationships with players, supporters, makers and buyers who actually care about what is being made.

1–6 June 2026 London GameCrowd and community infrastructure
Long-term community ownership

A Ten Year Library Plan

We are not building a one-off launch page. We are building the foundation for a long-term Horror in the Library community that can grow across board games, digital games, events, online play, seasonal stories and future expansions.

01

Open the Library

Website, rules, shop, videos, press kit and community routes in one dedicated home.

02

Build the Player Base

Bring together board gamers, Tabletopia players, VR followers and Book of Souls supporters.

03

Develop With Feedback

Use player feedback to shape The Book of Souls, seasonal ideas, accessibility and onboarding.

04

Run Events and Stories

Community mini-events, cross-over events and seasonal moments that keep the Library alive.

05

Grow the World

Use the community to support expansions, new characters, new rooms, new mysteries and digital releases.

Join the Library community

Help Shape What Comes Next

Sign up if you want updates about the board game, expansions, Book of Souls, Tabletopia, events, community playtests or future seasonal activity.

We value people who love board games and video games, and we especially value practical feedback from players who want to help the Library grow in the right way.